AI Insights · Timothy · July 2024
Top 5 Space Games in Australia Q2 2024: Performance Overview
Discover the performance trends of the top 5 space games in Australia for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 space games in Australia showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at each game’s metrics:
Build Master: Bridge Race experienced fluctuations in revenue, peaking at approximately $23K in the final week of June. Downloads saw a significant drop mid-quarter, from 15.6K in mid-April to below 2K by the end of May, before recovering to 6.4K in late June. Weekly active users followed a similar trend, starting at 8.7K in early April, peaking at 20.2K by mid-April, and then declining to around 6.1K in late May, with a recovery to 12.8K by the end of June.
Alien Invasion: RPG Idle Space saw a steady revenue stream, averaging around $10K to $12K weekly throughout the quarter. Downloads, however, declined from 7.9K in early April to 3.9K by late June. Weekly active users remained relatively stable, ranging from 17.3K in early April to 13.1K by the end of June.
Galaxiga - Classic 80s Arcade showed consistent weekly active users, maintaining around 34K to 38K throughout the quarter. Revenue fluctuated slightly, peaking at $7.7K in late April and dropping to around $5K by the end of June. Downloads were stable, averaging around 4K to 5.7K weekly.
My Little Universe had a notable increase in revenue, starting at $1.1K in early April and climbing to $4.3K by the end of June. Downloads surged from 728 in early April to 11.3K by late June. Weekly active users also increased significantly, from 2.1K in early April to 20.9K in the final week of June.
Solar Smash maintained a stable performance with weekly active users around 22K to 25K throughout the quarter. Revenue remained low, fluctuating between $66 and $94 weekly. Downloads were consistent, staying between 3K to 4.3K per week.
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